Language: English | PC | Developer: Wolfire Games | Publisher: Wolfire Game | 1.0 GB
Genre: Action / 3D / 3rd Person
Overgrowth action takes place in a world where rabbits, wolves and other animals have to use the paws, claws and medieval weapons to fight among themselves. This is a game with a third person, such as Assassins Creed. But Overgrowth inherit the context sensitive combat system Lugaru and gameplay will be different from other fighting games. Mindless waving fists will not a winning strategy, Overgrowth will require a special approach to the fight. Instead learn complex combos, the player will learn on the fly to fight effectively. I would recommend the first train in Lugaru, to understand on what is built Overgrowth.
Overgrowth. Alpha 141 (2011/ENG)
Language: English | PC | Developer: Wolfire Games | Publisher: Wolfire Game | 1.0 GB
Genre: Action / 3D / 3rd Person
Overgrowth action takes place in a world where rabbits, wolves and other animals have to use the paws, claws and medieval weapons to fight among themselves. This is a game with a third person, such as Assassins Creed. But Overgrowth inherit the context sensitive combat system Lugaru and gameplay will be different from other fighting games. Mindless waving fists will not a winning strategy, Overgrowth will require a special approach to the fight. Instead learn complex combos, the player will learn on the fly to fight effectively. I would recommend the first train in Lugaru, to understand on what is built Overgrowth.
Overgrowth is a 3d action adventure game for Mac, Windows, and Linux, coming soon from the independent game studio, Wolfire Games. It is the spiritual successor to Lugaru.
Screen Short
System requirements:
OS: XP / Vista / Windows 7
Processor: 05.01 GHz Processor
Memory: 1 GB RAM
Graphics: DirectX 9.0c, 256 MB VRAM
DirectX : 9.0c
Hard Drive: 05/02 GB of Free space
Sound: DirectX 9.0c compatible sound card
Alpha 141
Updated Boost to 1.47
Added abstract collision world
Fast hotspot and character collisions
Hotspot enter and exit events
Debug wire mesh drawing
Script convex hull collision queries
Convex hull used for character field of view checks
Flinch for failed active blocks
Better AI blocking with reaction time
Fix for simultaneous character script updates
Fading debug draw
Download
http://www.filesonic.com/file/1542390424/O...1-win.part1.rar
http://www.filesonic.com/file/1542390524/O...1-win.part2.rar
http://www.filesonic.com/file/1542394534/O...1-win.part3.rar
http://www.filesonic.com/file/1542390344/O...1-win.part4.rar
=================
http://filepost.com/files/cf79219m/Overgro...1-win.part1.rar
http://filepost.com/files/b746191c/Overgro...1-win.part2.rar
http://filepost.com/files/783be1e4/Overgro...1-win.part3.rar
http://filepost.com/files/aa44287d/Overgro...1-win.part4.rar
http://www.filesonic.com/file/1542390424/O...1-win.part1.rar
http://www.filesonic.com/file/1542390524/O...1-win.part2.rar
http://www.filesonic.com/file/1542394534/O...1-win.part3.rar
http://www.filesonic.com/file/1542390344/O...1-win.part4.rar
=================
http://filepost.com/files/cf79219m/Overgro...1-win.part1.rar
http://filepost.com/files/b746191c/Overgro...1-win.part2.rar
http://filepost.com/files/783be1e4/Overgro...1-win.part3.rar
http://filepost.com/files/aa44287d/Overgro...1-win.part4.rar
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